From the category archives:

Military

Steel Fury: Kharkov 1942 due for European release

by World of Simulation on July 3, 2008

Lighthouse Interactive has announced that their WWII tank simulator Steel Fury: Kharkov 1942 will be available across Europe this summer:

Steel Fury: Kharkov 1942

Leading Publisher Lighthouse Interactive and developers Discus Games and Graviteam are proud to announce that their World War 2 tank simulation game, Steel Fury: Kharkov 1942 will be storming across Europe this September. The events of Steel Fury: Kharkov 1942 are based on a little-known Russian offensive that occurred during May 1942, in which a German counterattack had three Soviet armies surrounded, forcing them to fight their way out of the Barvenkovskiy Kotel ‘meat grinder’. For the PC, Steel Fury: Kharkov 1942 is created with painstaking historical detail and promises ferocious confrontations as players carve their own paths to victory!

“Steel Fury brings tank sim and action game fans a fresh perspective on the genre,” said Erik Schreuder, CEO of Lighthouse Interactive. “The game is packed with some awesome features. For the first time in a WW2 tank simulator, large numbers of troops fight alongside tank battalions. This provides a multitude of new gameplay possibilities and an engaging battle experience.”

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U.S. Spy Satellite destruction simulation

by WorldOfSimulation on February 28, 2008

AGI has published a fascinating simulation of the destruction of the failing U.S. Spy Satellite by an SM-3 missile. The site contains quite a few screenshots, in addition to a low-res video. A hi-res video can be obtained by request.

shiplg-2.gif

The computer-generated video, which can be previewed below, depicts a notional deployment of U.S Navy ships in the Northern Pacific firing an SM-3 missile at the failed satellite and successfully intercepting it. To create the animation, AGI used its debris modeling and prediction software to show where the debris could go based on statistical breakup models, which simulate debris generation using distributions of mass, area, material density, velocity, and magnitude. The analysis shows that as the debris (green dots) orbits, much of it starts to “fall out” of orbit and burn up upon re-entry (red dots).

This is really interesting stuff. I don’t remember anything quite like this being released to the public before, although I could be wrong.

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